See What Major Studios Are Building Years Before Launch
Weekly analysis plus monthly, quarterly, and yearly intelligence reports on gaming innovation. Track emerging technologies, spot competitive moves, and identify investment opportunities before they hit the market. Built for players who want insider knowledge, developers seeking competitive intelligence, and investors making strategic decisions.
Sony is positioning EMG biometrics not as a gimmick but as a platform-level identity layer - the technology treats muscle signals as the new password, and the commercial prize is deeper ecosystem lock-in through frictionless personalization rather than any single game feature.
Read full analysis →This specification describes a computer-implemented method of generating expressive speech audio for use in a video game. The method comprises receiv...
A client device communicates with a game server and comprises a processor, an embeddings manager, configured to perform a federated learning process ...
The present technology provides a scripting tool, built on top of an object component architecture of a game engine for creating games, that binds an...
387 patents from 118 companies defined H1 2026, with AI/ML, Hardware, Game Engine, UI/UX, Audio, and Platform the most active categories. Cross-Pl...
227 patents across 79 companies in H1 2026 concentrated most heavily in AI/ML, Hardware, Game Engine, Cloud Gaming, and UI/UX, with Cross-Plat...
AI and cross-platform patents dominated June filings, with companies consistently targeting the same core problem: delivering responsive, personalized...
Hardware, AI/ML, and cross-platform infrastructure dominated June's grants. Most patents addressed a shared set of structural problems: keeping cloud ...
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